XP_PER_LEVEL_TABLE = {
0, -- 1
200, -- 2 +200
500, -- 3 +300
900, -- 4 +400
1400, -- 5 +500
2000, -- 6 +600
2700, -- 7 +700
3500, -- 8 +800
4400, -- 9 +900
5400 -- 10 +1000
}
function Warchasers:InitGameMode()
GameMode = GameRules:GetGameModeEntity()
GameMode:SetCustomHeroMaxLevel( 10 )
GameMode:SetCustomXPRequiredToReachNextLevel( XP_PER_LEVEL_TABLE )
GameMode:SetUseCustomHeroLevels ( true )
end