- 24 Ноя 2021
- 18
- 0
- Проект
- Кастомные карты
Здравствуйте, не могу понять как выдать герою базовое здоровье, не через силу, а что бы именно цифры на хилтбаре.
Не могу найти нужную строчку в коде, а вернее ее нету, кто знает помогите пожалуйста.
Не могу найти нужную строчку в коде, а вернее ее нету, кто знает помогите пожалуйста.
Код:
"npc_dota_hero_lion"
{
"Model" "models/heroes/lion/lion.vmdl"
"IdleExpression" "scenes/lion/lion_exp_idle_01.vcd"
"SoundSet" "Hero_Lion"
"Enabled" "1"
"BotImplemented" "1"
"HeroPool1" "1"
"HeroPool2" "1"
"HeroUnlockOrder" "0"
"Role" "Support,Disabler,Nuker,Initiator"
"Rolelevels" "2,3,3,2"
"Complexity" "1"
"Team" "Bad"
"HeroID" "26"
"HeroOrderID" "9"
"ModelScale" "0.700000"
"LoadoutScale" "0.820000"
"VersusScale" "0.750000"
"SpectatorLoadoutScale" "0.8"
"HeroGlowColor" "110 50 165"
"PickSound" "lion_lion_spawn_01"
"BanSound" "lion_lion_anger_03"
"CMEnabled" "1"
"workshop_guide_name" "Lion"
"new_player_enable" "1"
"SimilarHeroes" "27,79,31"
"LastHitChallengeRival" "npc_dota_hero_witch_doctor"
"HeroSelectSoundEffect" "Hero_Lion.Pick"
"GibType" "default"
"Ability1" "lion_impale"
"Ability2" "lion_voodoo"
"Ability3" "lion_mana_drain"
"Ability4" "generic_hidden"
"Ability5" "generic_hidden"
"Ability6" "lion_finger_of_death"
"Ability10" "special_bonus_unique_lion_6"
"Ability11" "special_bonus_unique_lion_3"
"Ability12" "special_bonus_unique_lion_10"
"Ability13" "special_bonus_unique_lion_11"
"Ability14" "special_bonus_unique_lion_8"
"Ability15" "special_bonus_unique_lion_5"
"Ability16" "special_bonus_unique_lion_manadrain_damage"
"Ability17" "special_bonus_unique_lion_4"
"ArmorPhysical" "1"
"AttackCapabilities" "DOTA_UNIT_CAP_RANGED_ATTACK"
"AttackDamageMin" "31"
"AttackDamageMax" "37"
"AttackRate" "1.600000"
"TurnRate" "0.8"
"BaseAttackSpeed" "115"
"AttackAnimationPoint" "0.430000"
"AttackAcquisitionRange" "800"
"AttackRange" "600"
"ProjectileModel" "particles/units/heroes/hero_lion/lion_base_attack.vpcf"
"ProjectileSpeed" "900"
"AttributePrimary" "DOTA_ATTRIBUTE_INTELLECT"
"AttributeBaseStrength" "21"
"AttributeStrengthGain" "2.500000"
"AttributeBaseIntelligence" "18"
"AttributeIntelligenceGain" "3.800000"
"AttributeBaseAgility" "19"
"AttributeAgilityGain" "1.700000"
"MovementSpeed" "290"
"BoundsHullName" "DOTA_HULL_SIZE_HERO"
"precache"
{
"model" "models/props_gameplay/frog.vmdl"
}
"VoiceFile" "soundevents/voscripts/game_sounds_vo_lion.vsndevts"
"particle_folder" "particles/units/heroes/hero_lion"
"GameSoundsFile" "soundevents/game_sounds_heroes/game_sounds_lion.vsndevts"
"RenderablePortrait"
{
"Particles"
{
"particles/units/heroes/hero_lion/lion_loadout.vpcf" "loadout"
}
}
"ItemSlots"
{
"0"
{
"SlotIndex" "0"
"SlotName" "weapon"
"SlotText" "#LoadoutSlot_Weapon"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "2500"
"MaxPolygonsLOD1" "1000"
}
"1"
{
"SlotIndex" "1"
"SlotName" "head"
"SlotText" "#LoadoutSlot_Head_Accessory"
"TextureWidth" "512"
"TextureHeight" "512"
"MaxPolygonsLOD0" "3000"
"MaxPolygonsLOD1" "1200"
}
"2"
{
"SlotIndex" "2"
"SlotName" "arms"
"SlotText" "#LoadoutSlot_LeftArm"
"TextureWidth" "256"
"TextureHeight" "256"
"MaxPolygonsLOD0" "2500"
"MaxPolygonsLOD1" "1000"
}
"3"
{
"SlotIndex" "3"
"SlotName" "back"
"SlotText" "#LoadoutSlot_Armor"
"TextureWidth" "512"
"TextureHeight" "512"
"MaxPolygonsLOD0" "2500"
"MaxPolygonsLOD1" "1000"
}
"4"
{
"SlotIndex" "4"
"SlotName" "shoulder"
"SlotText" "#LoadoutSlot_Shoulder"
"TextureWidth" "512"
"TextureHeight" "512"
"MaxPolygonsLOD0" "2500"
"MaxPolygonsLOD1" "1000"
}
"5"
{
"SlotIndex" "5"
"SlotName" "taunt"
"SlotText" "#LoadoutSlot_Taunt"
}
"6"
{
"SlotIndex" "6"
"SlotName" "ability_effects_1"
"SlotText" "lion_impale"
"DisplayInLoadout" "0"
}
"7"
{
"SlotIndex" "7"
"SlotName" "ability_effects_2"
"SlotText" "lion_voodoo"
"DisplayInLoadout" "0"
}
"8"
{
"SlotIndex" "8"
"SlotName" "ability_effects_3"
"SlotText" "lion_mana_drain"
"DisplayInLoadout" "0"
}
"9"
{
"SlotIndex" "9"
"SlotName" "ability_effects_4"
"SlotText" "lion_finger_of_death"
"DisplayInLoadout" "0"
}
}
"Bot"
{
"SupportsEasyMode" "1"
"Loadout"
{
"item_tango" "ITEM_CONSUMABLE | ITEM_SELLABLE"
"item_branches" "ITEM_CORE"
"item_branches" "ITEM_CORE"
"item_magic_stick" "ITEM_CORE"
"item_recipe_magic_wand" "ITEM_CORE"
"item_magic_wand" "ITEM_DERIVED | ITEM_SELLABLE"
"item_boots" "ITEM_CORE"
"item_wind_lace" "ITEM_CORE"
"item_ring_of_regen" "ITEM_CORE"
"item_tranquil_boots" "ITEM_DERIVED"
"item_blink" "ITEM_CORE"
"item_point_booster" "ITEM_EXTENSION"
"item_ogre_axe" "ITEM_EXTENSION"
"item_staff_of_wizardry" "ITEM_EXTENSION"
"item_blade_of_alacrity" "ITEM_EXTENSION"
"item_ultimate_scepter" "ITEM_DERIVED"
"item_energy_booster" "ITEM_EXTENSION"
"item_sobi_mask" "ITEM_EXTENSION"
"item_recipe_aether_lens" "ITEM_EXTENSION"
"item_aether_lens" "ITEM_DERIVED"
"item_void_stone" "ITEM_LUXURY"
"item_mystic_staff" "ITEM_LUXURY"
"item_ultimate_orb" "ITEM_LUXURY"
"item_sheepstick" "ITEM_DERIVED"
"item_staff_of_wizardry" "ITEM_LUXURY"
"item_crown" "ITEM_LUXURY"
"item_recipe_dagon" "ITEM_LUXURY"
"item_dagon" "ITEM_DERIVED"
"item_recipe_dagon" "ITEM_LUXURY"
"item_dagon_2" "ITEM_DERIVED"
"item_recipe_dagon" "ITEM_LUXURY"
"item_dagon_3" "ITEM_DERIVED"
"item_recipe_dagon" "ITEM_LUXURY"
"item_dagon_4" "ITEM_DERIVED"
"item_recipe_dagon" "ITEM_LUXURY"
"item_dagon_5" "ITEM_DERIVED"
}
"Build"
{
"1" "lion_impale"
"2" "lion_voodoo"
"3" "lion_impale"
"4" "lion_mana_drain"
"5" "lion_impale"
"6" "lion_finger_of_death"
"7" "lion_impale"
"8" "lion_mana_drain"
"9" "lion_mana_drain"
"10" "special_bonus_unique_lion_3"
"11" "lion_mana_drain"
"12" "lion_finger_of_death"
"13" "lion_voodoo"
"14" "lion_voodoo"
"15" "special_bonus_unique_lion_10"
"16" "lion_voodoo"
"17" ""
"18" "lion_finger_of_death"
"19" ""
"20" "special_bonus_unique_lion_8"
"21" ""
"22" ""
"23" ""
"24" ""
"25" "special_bonus_unique_lion_manadrain_damage"
}
"HeroType" "DOTA_BOT_GANKER | DOTA_BOT_STUN_SUPPORT | DOTA_BOT_NUKER"
"LaningInfo"
{
"SoloDesire" "1"
"RequiresBabysit" "0"
"ProvidesBabysit" "2"
"SurvivalRating" "2"
"RequiresFarm" "1"
"ProvidesSetup" "2"
"RequiresSetup" "0"
}
}
}