Ошибка при компиляции карты

  • Автор темы Автор темы R1ochRA
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R1ochRA

Новичок
28 Авг 2024
1
0
При компиляции карты выдает ошибку "failed - exit code - 1073741819"

Лог компиляции:
Start build: 2024-08-29T14:46:42

Hammer: Attempting incremental build.

Hammer: Previous build not found. Performing full build.

Using breakpad crash handler Setting breakpad minidump AppID = 570 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198355798052 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198355798052 Setting breakpad minidump AppID = 375360 Creating device for graphics adapter 0 'AMD Radeon RX 6600' [vendorid 0x1002]: 32.0.11029.1008
No valid vcs file found for shader generic.vfx
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1569): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
Failed loading resource "soundevents/soundevents_test.vsndevts_c" (ERROR_FILEOPEN: File not found)
Unzip 1.vpk (16 files):
Done (0.1 sec: 24.4ms read, 57.6ms write 0.8mb).
- dota_addons\mogilevskaya\maps\1.vmap
Parsing key="renderamt" with value="64 " on MapNode with uniqueID=: Error parsing string '64 ' as int, parsed to: ' '
Using tile grid height extents:
min 128.0, max 128.0, step size 128.0
Automatically generated 'dota_minimap_boundary' entities:
Min: ( -4096.0, -4096.0, -384.0 )
Max: ( 4096.0, 4096.0, 640.0 )

Automatically generated 'world_bounds':
Min: ( -3072.0, -4096.0, 128.0 )
Max: ( 3072.0, 3072.0, 128.0 )
Settling physics objects...no objects to settle
Preprocessing Lights [0....1....2....3....4....5....6....7....8....9....] Done (0.00 seconds)
Building map "maps\1"...


... Building 'world'
Loading Map...
Done (1.58 seconds)
Building ray trace environment...
Wrote C:\Users\jekmi\AppData\Local\Temp\dota_addons\mogilevskaya\maps\1.rte
Wrote C:\Users\jekmi\AppData\Local\Temp\dota_addons\mogilevskaya\maps\1.viscfg
Done (0.16 seconds)
+- dota_addons\mogilevskaya\maps\1\world_visibility.vvis
Building map visibility

Loading kd-trees
Successfully read C:\Users\jekmi\AppData\Local\Temp\dota_addons\mogilevskaya\maps\1.rte
Successfully unserialized ray tracing environment.
Convert RTE with 32768 triangles in 0.12s
Loaded 0 LOS hints from g:\steam\steamapps\common\dota 2 beta\game\dota_addons\mogilevskaya\maps\1.los! (0.0 seconds)
Loaded 0 LOS hints from g:\steam\steamapps\common\dota 2 beta\content\dota_addons\mogilevskaya\maps\1.los! (0.0 seconds)
Wrote vis resource 412 bytes bytes
Visibility complete in 0.12s.
Splitting geometry using visibility...[] Done (0.04 seconds)
Building render clusters... 0 meshes, 0 triangles... 0 clusters (0.00 seconds)
Splitting geometry using visibility...[] Done (0.00 seconds)
Building render clusters... 0 meshes, 0 triangles... 0 clusters (0.00 seconds)
Building render clusters... 1024 meshes, 32768 triangles... 16 clusters (0.01 seconds)
Created 0+0 overlay sceneobjects for 0 meshes in 0 groups, 0 materials
+- dota_addons\mogilevskaya\maps\1\worldnodes\node000_world_lr0_agg0_8_mod_radiant_path_000.vmdl
Mesh Memory Stats
__________ Aggregates __________
| agg | frag | uniq | inst | vertex | index | material
| 1 | 8 | 8 | 0 | 17300 ( 622.80 KB) | 98304 ( 196.61 KB) | materials/blends/mod_radiant_path_000.vmat
| 2 | 8 | 8 | 0 | 17300 ( 622.80 KB) | 98304 ( 196.61 KB) | TOTAL
__________ SceneObjects __________
| obj | vertex | index | material
| 0 | 0 ( 0 bytes) | 0 ( 0 bytes) | TOTAL
+- dota_addons\mogilevskaya\maps\1\worldnodes\node000.vwnod
Empty Lightmaps=0
+- dota_addons\mogilevskaya\maps\1\entities\default_ents.vents
+- dota_addons\mogilevskaya\maps\1\world.vwrld
+- dota_addons\mogilevskaya\maps\1\water_flow_map.vtex
Read 1 Input(s): 4ms
Generated Mips and Output: 10ms
Compressing 512x512x1 texture to DXT1 (Q=3): 124ms + 0ms
+- dota_addons\mogilevskaya\maps\1\fog_flow_map.vtex
Read 1 Input(s): 10ms
Generated Mips and Output: 3ms
Compressing 512x512x1 texture to DXT1 (Q=3): 93ms + 0ms
+- dota_addons\mogilevskaya\maps\1\fog_opacity_map.vtex
Read 1 Input(s): 8ms
Generated Mips and Output: 3ms
Compressing 512x512x1 texture to DXT1 (Q=3): 29ms + 0ms
+- dota_addons\mogilevskaya\maps\1\worldnodes\node000.vrman


... Building 'phys'
+- dota_addons\mogilevskaya\maps\1\world_physics.vmdl
+- dota_addons\mogilevskaya\maps\1\world_physics.vrman


... Building 'vis'


... Building 'gridnav'
Generating height map took 0.4s for 4940 cells, 4746 flat
--> Map build finished.
Pack 1.vpk (C:\Users\jekmi\AppData\Local\Temp\valve\hammermapbuild\game\dota_addons\mogilevskaya\maps\1.vpk):
Hashing metadata...Writing...Hashing embedded chunk (837833 bytes)
Attempting to load signing keys.
Couldn't load public key g:\steam\steamapps\common\dota 2 beta\src\devtools\bin\certificates\game\dota/vpk.publickey.vdf, will not sign C:\Users\jekmi\AppData\Local\Temp\valve\hammermapbuild\game\dota_addons\mogilevskaya\maps\1.vpk.
Not signing; keys not set.
VPK: Wrote file C:\Users\jekmi\AppData\Local\Temp\valve\hammermapbuild\game\dota_addons\mogilevskaya\maps\1.vpk Length 838652 MD5 3c8e477c65bec34522ab8c46aa67f0af
VPK: Check file C:\Users\jekmi\AppData\Local\Temp\valve\hammermapbuild\game\dota_addons\mogilevskaya\maps\1.vpk Length 838652 MD5 3c8e477c65bec34522ab8c46aa67f0af
Done.
0/ 1 (elapsed 14.367): g:\steam\steamapps\common\dota 2 beta\content\dota_addons\mogilevskaya\maps\1.vmap
Compile of 1 file(s) matching nonrecursive specification "g:/steam/steamapps/common/dota 2 beta/content/dota_addons/mogilevskaya/maps/1.vmap" took 14.367 seconds

-----------------------------------------------------------------
OK: 12 compiled, 0 failed, 1 skipped, 0m:19s
-----------------------------------------------------------------
Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198355798052 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198355798052 --------------------------------------------------------- Encountered accessviolation. Wrote minidump to .\resourcecompiler_2024_0829_144704_0_accessviolation.mdmp --------------------------------------------------------- End build: 2024-08-29T14:47:05, elapsed time 0h:00m:23s.023ms
 
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